How to Heal in Slay the Spire (2024)

Slay The Spireby Mega Crit Games is one of the most well-polished deck-building, roguelike games. But it is also notorious for being ridiculously hard due to its scarcity of healing methods. While the lack of healing makes the card game more challenging, there are ways to beat it without constantly getting wiped out, and we will go through all those methods in this guide today.

How to Heal in Slay the Spire (1)

The secret to ascending higher in this game lies in your deck-building abilities and choosing the right cards in every turn. Luck may largely influence your card draws, win rate, and chances of getting healing items, but knowing the right strategy can help you persevere and conquer the spire.

Rest Sites

How to Heal in Slay the Spire (2)

The campfire icon is where you can go to ease off after a series of enemy encounters. Here you can decide whether you want torecover 30% of your health or upgrade a card. Upgrading a card is preferable if you have plenty of hit points. Although, you would not want to pass up the chance to heal, especially if you have a couple of enemies or an elite on your path.

A couple of relics can also be used in Rest Sites like the Regal Pillow, which allows you to gain an additional 15 HP when you Rest. The Eternal Feather is another relic buff that lets you recover 3 HP for every five cards in your deck.

Choose Wisely

How to Heal in Slay the Spire (3)

Items such as cards, potions, and relics have various effects that can turn the tide in a battle. Many of these items can give you the ability to heal, increase max HP, and even revive. Like when you pick a card in combat, it is important to be wise in choosing an item to add to your deck or your inventory. You can only hold three potions once at a time. So if you come across a recovery potion, you may discard the least useful one to acquire it.

There is no limit to how many relics you can bring, but you can only obtain them after defeating a boss or an elite. You can also get relics from shops or at random events if luck is on your side. When choosing a relic or card that can help you recuperate, you also have to weigh your options to ensure you will not regret letting go of a valuable item. Below are all the items that can aid you in recovering a portion of your health points:

NAMEITEM TYPEEFFECTAVAILABLE TO
Bandage UpCardRecovers 4 HP (6 HP when upgraded)All Adventurers
BiteCardRecovers 2 HP (3 HP when upgraded)All Adventurers
ReaperCardRecovers 4 HP for every enemy that takes full damage from this card (5 HP when upgraded). This card will only take effect if the player has no Strength.The Ironclad
Self-repairCardHeals 7 HP at the end of combat (10 HP when upgraded)The Defect
Bird-faced UrnRelicHeals 2 HP every time the player uses a Power cardAll Adventurers
Black BloodRelicRecovers 12 HP at the end of each combatThe Ironclad
Blood VialRelicRecovers 2 HP at the start of each combatAll Adventurers
Bloody IdolRelicRecovers 5 HP whenever the player gains GoldAll Adventurers
Burning BloodRelicRecovers 6 HP at the end of each combatThe Ironclad
Meal TicketRelicHeals 15 HP whenever the player enters the shop
Meat on the BoneRelicIf the player’s health is at or below 50%, heal 12 HP at the end of each combat.All Adventurers
PantographRelicRecovers 25 HP at the start of Boss combatsAll Adventurers
Toy OrnithopterRelicRecovers 5 HP whenever the player uses a PotionAll Adventurers
Blood PotionPotionRecovers 20% of Max HP (40% when upgraded)The Ironclad
Regen PotionPotionGains 5 Regen, healing up to 15 HP over five turns (55 HP over ten turns when upgraded)All Adventurers

Question Mark Events

How to Heal in Slay the Spire (4)

Slay the Spire’s randomness is one of its core mechanics that makes the game immersive and unpredictable. Random events are Question Marks you encounter on the map that can either make or break a run. Entering an unknown and mysterious location brings the possibility of losing your health, relic, or gold. However, you could also encounter a random occurrence where you can recover some health points.

Big Fish: You come across three goodies dangling from the dungeon ceiling: a banana, a donut, and a box. You must only pick one item to proceed. Choosing the banana will recover 33% of your Max HP.

Bonfire Spirits: You encounter a group of purple fire spirits dancing around a bonfire. They all turn to you, expecting you to make an offering. If you offer a common or special card, you will heal 5 HP. Offering an uncommon card will cause you to heal to full HP. If you choose to surrender a rare card, your max HP will increase, and you will recover all of your health.

Hypnotizing Colored Mushrooms: A corridor filled with hypnotizing colored mushrooms blocks your path. If you decide to eat a mushroom, you will recover 25% of your HP, but you will also get cursed and infected. You feel oddly compelled to eat a mushroom due to your lack of specialization in mycology.

Mind Bloom: While walking through the chaotic Spire, your thoughts and imagination begin to feel very real. Selecting the dialogue: “I am Healthy” will fully heal you, but you will also get a cursed card.

The Cleric: A blue humanoid called The Cleric approaches you and offers you his services. Choosing the option Heal will recover 25% of your HP, but you will also lose 35 Gold.

The Library: You enter a library full of books and chairs. If you decide to sleep in this library, you will regain 33% of your HP.

The Moai Head: As you walk along the corridor, you see a statue of a Moai head. Jumping inside the statue’s gaping maw and teeth will heal you to full HP, but your max HP will also be decreased by 12.5%.

Wheel of Change: You are forced by a tiny, cheerful gremlin to play a game of wheel of fortune. If the arrow lands on the heart symbol, you will gain full health.

Winding Halls: You get lost in a labyrinth, which results in you succumbing to madness. If you choose to press on, you will become cursed with Writhe, but you will also recover HP by 25%.

Be the Ironclad

How to Heal in Slay the Spire (5)

The Ironcladis a warrior who wields an odd-looking longsword and harnesses blood magic from demons. While the other classes focus more on dexterity or defense, the Ironclad tends to get more offense-oriented cards. The Ironclad is the first character available in the game and arguably the easiest one to use if you know the right builds for this class. Choosing the Ironclad will also give you the power to recover health at the end of every combat.

Every adventurer has a unique Starting Relic that you can use to your advantage and can be especially helpful at the beginning of Act 1. The Ironclad’s starting relic, Burning Blood, allows you to gain 6 Hit Points whenever you win a battle.

Try to Survive

How to Heal in Slay the Spire (6)

One of the most effective methods to recover health is to play your cards right and beat boss battles. To get to Act 4 and beat the Corrupted Heart or the final boss, you will need to finish Act 3 using the three adventurers (The Ironclad, The Silent, and The Defect.) If you can survive until the end of an act, you will have full health at the beginning of your next journey.

How to Heal in Slay the Spire (2024)

FAQs

How do you heal in Slay the Spire? ›

Healing Modification
  1. Direct healing via cards, relics, potions, events.
  2. Reviving. This effectively means the player cannot prevent their death, as the heal from reviving is negated and their HP stays 0.
  3. Indirect healing from increasing max HP via cards, relics, potions, events. ...
  4. Rest.
  5. Entering new Act.

How to get Act 4 Slay the Spire? ›

To access Act 4, the player must first beat the game (defeat the Act 3 boss) at least once with the Ironclad, the Silent, and the Defect.

When to rest slay the spire? ›

There will always be a rest site immediately before the Boss, regardless of what path you chose. The only exception to this rule is Act 4, where the rest site is the first room in the Act.

What is the difference between bosses and elites in slay the spire? ›

Bosses are incredibly difficult monsters that are encountered at the end of each Act. Compared to both normal monsters and elites, bosses typically sport a much higher health pool, much more damaging attacks, and utilize special gimmicks that either heavily cripple the player's deck or heavily buff themselves.

Can Slay the Spire be beaten? ›

Really, though, the heart requires very specific strategies and knowledge in order to beat it. Yep, you need to understand the mechanics of the fight to the T in order to be able to beat it. Some deck archetypes make the fight unreasonably difficult or even impossible to beat as well.

What should I prioritize in Slay the Spire? ›

Whirlwind is the highest priority, followed by True Grit and Body Slam. Afterwards, generally Powers > Utility Skills > Defensive Skills > Attacks, though it varies pretty widely.

Why is Act 2 so hard Slay the Spire? ›

Enemies in this act become drastically more difficult than those of Act 1. Monsters in this act either have some gimmick that makes disposing of them much more difficult, or can severely cripple the player. Most monsters also boast high damage output and high health.

Will there be a 5th character Slay the Spire? ›

Will there be a fifth hero? Doubtful since the game is finished and complete. There are mods however and there is stuff like the semi official "Downfall" expansion which gives a couple of new heroes and allows you to play as the bad guys as well. There are quite a LOT of mods for new characters.

How long does it take to 100% Slay the Spire? ›

How long does it take to beat Slay The Spire? The estimated time to complete all 44 Slay The Spire achievements is 150-200 hours. This estimate is based on the modal completion time from 120 TrueAchievements members that have completed the game.

Is every game of Slay the Spire winnable? ›

Though zombie morsels are more resistant to sweep and spikes and don't use up one of your draws. Neither this nor slay the spire are always winnable. at least 70% of runs can be won at coven 20-24 currently. i'd argue at high ascesions in slay the spire, less than 50% of runs are winnables.

Should I take the Golden Idol Slay the Spire? ›

Golden Idol is used for Events in future Acts. It's also a strong Relic in its own right, granting 25% more Gold from battles. It's generally a good idea to [Take] it.

Are there any secrets in Slay the Spire? ›

Secret Portal is an event found exclusively in Act 3. You found a conveniently-placed portal that might be able to bring you up the Spire in a heartbeat. This event will not appear if less than than 13 minutes and 20 seconds have elapsed on the run.

Is it worth fighting elites in Slay the Spire? ›

Depending on the strength of one's deck, fighting elites may not always be a good idea, but the relics they grant can be very powerful.

Which character is strongest in Slay the Spire? ›

This means that you'll need to go on the defensive while you save your energy to reach more powerful Stances so you can dish damage capable of killing many enemies in one hit. This, effectively means that The Watcher is the best character in Slay the Spire, without any doubt.

What happens when you win with all 3 characters in Slay the Spire? ›

Once the Act 3 Boss has been defeated with all characters except the Watcher at least once in a normal run, three keys will begin to appear in subsequent normal runs. If all three keys are collected in the run, the run will not end after the Act 3 boss; instead, the player will enter Act 4.

How do potions work in Slay the Spire? ›

Potions are one-time-use items that can only be used in combat with the exception of Fruit Juice, Entropic Brew, and Blood Potion, which can be used in most scenarios. The player can typically hold up to 3 of them, or 2 on ascension levels 11 and higher.

What are wounds in Slay the Spire? ›

Wound is an unplayable Status card. It has no secondary effect, except for clogging up the deck.

How does the heart work in Slay the Spire? ›

The Heart has 3 actions ; Echo, which does 40 damage or 45 damage to the player depending on Ascension level, Blood Shots which does 12x2 damage to the player (amount of times damage is dealt increases depending on Strength) or 15x2 damage in higher Ascension levels, and Buff, which removes all Strength debuffs and ...

What does burning blood do in Slay the Spire? ›

Burning Blood is the Ironclad's Starter Relic. It heals 6 HP at the end of combat, providing the Ironclad with quite a bit of survivability. Black Blood if it is found in a Boss Chest, which heals 12 HP instead of just 6.

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